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PICTURE BOOK || A HELLA LIFETIME

Summary

Purpose

A tale of a woman’s strong will to live despite of the incurable disease that she is infected with. Throughout her journey, she discovered that there is more meaning to life other than fearing death that will certainly be coming to anyone.

  • To appreciate the importance of living and death

  • To be aware of the social pressures and consequences of euthanasia and assisted suicides

  • To build an open-minded society where people are free to choose the way of living and ending their life as desired

Character Design

Final Character Design.jpg

Picture Book (Flip Through)

Picture Book (Digital Version)

POSTER AND TRAILER

Summary

A poster displayed in bookstores to show Alma's solitary adventure to Blue Jay town and a short animation that summarizes the journey of Alma with an open-ending question.

Purpose

  • To promote and advertise the picture book to more possible consumers

  • To reach out to both online and offline targeted consumers

Poster Design

FINAL Poster.jpg

Trailer

MOBILE GAME || LIEFSTE

What?

Liefste covers the story of a sister that no longer has anyone to lose. Living in the technology forward city, Monarch Metropolis, Malissa dedicates her life to the creation of a time machine. To operate the time machine that she built, it requires a memento object that she spends her memory with the dear ones she missed. Every time she puts in the mementos, she will only get to relive 5 minutes of the moment she missed the most. After reliving the 5 minutes, the mementos will turn into the “artifacts of the forgotten” where her inner scars will slowly heal.

Purpose

  • To bring awareness of the impact of euthanasia to the patient and their surrounding

  • To explore the emotional story from another character of the picture book

Character and Logo Design

Chara Design 2.jpg
Game Icon.png

Mobile Game

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